Senin, 09 Mei 2011

[B591.Ebook] Download 2D Apple Games

Download 2D Apple Games

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2D Apple Games

2D Apple Games



2D Apple Games

Download 2D Apple Games

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2D Apple Games

Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS!

Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!

By the time you’re finished reading this book, you will have made 6 complete mini-games, from an action game to a puzzle game to a tower defense game!

Topics Covered in 2D Apple Games by Tutorials

  • Sprites: Get started quickly and get your images onto your screen.
  • Manual Movement: Move sprites manually with a crash course on 2D math.
  • Actions: Learn how to move sprites the “easy way" using SpriteKit actions.
  • Scenes and Transitions: Make multiple screens in your app and move between them.
  • Camera: Use Sprite Kit’s built-in camera to control your view.
  • Labels: Learn how to display text for lives, scores and more in your game.
  • Physics: Add realistic physics behavior into your games.
  • Beyond Sprites: Add video nodes, core image filters, and custom shapes.
  • Particle Systems: Add explosions, star fields, and other special effects.
  • Adding “Juice”: Take your game from good to great by polishing it until it shines.
  • Online Gaming: Add multiplayer features to your game with Apple’s Game Center.
  • Tile Maps: Make games that use tile maps with obstacles, power-ups, and more.
  • tvOS: Learn how to port your game to the Apple TV and work with the remote.
  • watchOS: Take advantage of the unique features of the Apple Watch.
  • macOS: Learn how to bring 2D gaming to the desktop.
  • And much more, including a bonus chapter on creating your own 2D game art!

  • Sales Rank: #357498 in Books
  • Published on: 2016-12-14
  • Original language: English
  • Dimensions: 9.25" h x 1.53" w x 7.50" l,
  • Binding: Paperback
  • 676 pages

About the Author
The Tutorial Team is a group of app developers and authors who write tutorials at the popular website raywenderlich.com. We take pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun.

Most helpful customer reviews

0 of 0 people found the following review helpful.
all of the projects are terribly designed, having spaghetti code(most of the code is ...
By Howard Chen
Though his book does teach you basic concepts about Ios game programming, it lacks proper coding style and design, all of the projects are terribly designed, having spaghetti code(most of the code is in one class). There are very little implementation of design patterns and most of the code is just clunky and just works. It would be hard to implement large scale design changes. Would not recommend this book for intermediate level or higher programmers. This book might be good as a beginning book for Swift Programming, but would need another supplemental book for proper practices and for large scale projects.

Pros-
Easy to learn

Cons-
Copy paste learning mostly
Spaghetti code
Lack of Design Patterns
Lack of advanced topics, code etiquette

0 of 0 people found the following review helpful.
Easy To Follow Without It Dumbing Things Down --- A True Gem!
By Anthony
I received a free copy of this book.

Following with all books by the Ray Wenderlich team, this book is easy to follow yet rich with knowledge. The writing style makes it easy to engage with the work but there are plenty of pictures which show exactly what to do at each important step. If this is your first coding book you might be a bit overwhelmed at first but you will be able to make it through. For more seasoned coders looking to learn more about iOS, this book will serve as a useful tool.

If learning by doing is your preferred medium then this book will scratch that itch!

1 of 1 people found the following review helpful.
Covers everything you need to get going, with some excellent niche chapters too.
By Shogan
I was looking for something that covered 2D games for iOS, and found this to cover most of what I was looking for. In particular the sections on tilemaps, and building for other iOS platforms (like tvOS and Mac) were great for my needs. The book covers everything you need to get going, and I would heartily recommend it.

See all 8 customer reviews...

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